: Bionic Duplicants do not possess biological digestive tracks and completely bypass the need for agriculture, ranching, or cooking stations.
The Bionic Booster Pack supercharges automation, reducing the time your Duplicants waste on commuting.
Their customized skill tree expands their capacity to hold up to 8 cartridges simultaneously. This allows you to stack identical performance boosters to create highly specialized, superhuman workforce units. Power Mechanics & Logistics
Their internal systems build up "Gunk" which must be extracted using the new Gunk Extractor building. Failure to manage this leads to environmental contamination and extreme stress. They also require Gear Oil, which can be replenished at a Lubrication Station to avoid severe efficiency penalties. oxygen not included the bionic booster packtenoke new
And for those tracking the "Tenoke" releases in the darker corners of the internet, the arrival of this DLC signals that the scene is already dissecting the new code, proving that even in the pirate bay, efficiency is king.
for mining, construction, or operating.
"Bionic Booster Pack" introduces cybernetic, non-biological workers that entirely bypass traditional survival needs like food, oxygen, and bathroom breaks, replacing them with complex, high-tier mechanical requirements. : Bionic Duplicants do not possess biological digestive
It is important to note that the Bionic Booster Pack is designed for both the base game and the Spaced Out! DLC, but it functions differently. It is considered a smaller "themed pack" rather than a full expansion like Spaced Out! . Some users in late 2025/early 2026 suggested that its content is aimed at extreme late-game, focusing more on replacing existing infrastructure with bionic alternatives rather than introducing new, early-game systems.
Bionic Duplicants also produce —another consumable resource required for their continued smooth operation. According to community documentation, Bionics consume about 20 kg of Gear Oil per cycle . This can be provided via plant-based oil, crude oil, or a specialized "gear ointment" produced at an Apothecary. If they run out of oil, their movement speed decreases and they suffer stress penalties.
They can also refill their oxygen tanks directly from oxygen bottles using a Gas Bottle Filler building, providing an alternative to atmospheric refilling. This allows you to stack identical performance boosters
For players sourcing the game via various community channels, the "TENOKE" release tag indicates a standardized, all-inclusive package of the game files. This compilation bundles the base game, the comprehensive Spaced Out! expansion, and subsequent content releases like the Frosty Planet Pack and The Bionic Booster Pack into a single, unified digital footprint. Core Mechanics of Bionic Duplicants
: To function efficiently, cybernetic internal joints require regular applications of Gear Oil or Gear Balm to avoid physical lockups and massive stress penalties. Customization and the Booster Module System Oxygen Not Included: The Bionic Booster Pack DLC Launch
Instead of producing bladder waste, Bionic Duplicants accumulate —a purple liquid generated at a rate of 25% of their capacity per cycle. When the Gunk meter reaches 100%, the Duplicant vomits out 80 kg of Gunk in an uncontrolled manner.
Oxygen Not Included has long been celebrated as one of the most intricate and rewarding colony simulation games on the market. Developed by Klei Entertainment, the game challenges players to manage a crew of Duplicants as they dig, build, and struggle to survive beneath the surface of an alien asteroid. Over the years, Klei has released several major DLC expansions, including Spaced Out! and The Frosty Planet Pack . However, few have shaken up the core gameplay loop quite like .