Dragon — Ball Z Kakarot Update V104 Better
: It fixed a logical error where story characters wouldn't appear for their missions if they were already present on the map as "Villainous Enemies," preventing the game from accidentally doubling up on character models.
: A bug during the Saiyan Arc ("The Longest Three Hours") occasionally erased the Main Story indicator from the world map if a player loaded their save data immediately after finishing the episode.
Is it perfect? No. The endgame grind for rare medals is still repetitive. But is the game ? Absolutely. It transforms a 7/10 anime adaptation into a solid 8.5/10 action RPG. dragon ball z kakarot update v104 better
The headline feature of this update was a significant reduction in loading times. In Kakarot , traveling between the game's large, segmented areas is constant, whether for quests or resource hunting, making frequent loading screens a notable interruption. Update 1.04 directly addressed this, and players confirmed a noticeable improvement. This was a targeted quality-of-life enhancement designed to make exploration more seamless and less frustrating, particularly during the many fetch quests.
: At launch, many Xbox One players were being sent directly to the title screen. Update 1.04 finally restored the opening cinematic movie : It fixed a logical error where story
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We’ve analyzed the patch notes, scoured fan forums, and spent 20+ hours with the update. Here is everything you need to know about whether v1.04 is a game-changer or just another minor fix. Absolutely
Why Dragon Ball Z: Kakarot Update v1.04 Makes the Game Better
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Side quests now appear reliably according to the story timeline.