The primary objective of this specific sub-build was repairing an input system crash.
While we all love new vehicles and shiny maps, the .014174 patch is dedicated to the backbone of the game. Here is what got fixed and why it matters for your next high-speed intersection crash.
The v0.25 generation was one of the most ambitious updates in the history of BeamNG.drive. It introduced the flagship , integrated highly advanced driving and safety electronics, brought Physik-based Rendering (PBR) textures to several map terrains, and completely re-coded the game's traffic logic to support active police pursuits.
Open Steam right now, verify your game files, and check the bottom of your main menu. If it doesn't say "fixed," force the update. Your crash logs—and your sanity—will thank you.
: Corrected the rear subframe node weights to prevent the rear wheels from clipping through the chassis during hard cornering. beamngdrive v0255014174 fixed
"I was about to uninstall. Every time I touched the World Editor, my game would lock up for 45 seconds. After updating to v0255014174 fixed, it's buttery smooth. I can finally build my drift course without rage-quitting."
The version number v0.25.5.0.14174 specifically refers to a minor hotfix within the broader v0.25 "West Coast USA" and "Civetta Scintilla" update cycle of BeamNG.drive
To run this version smoothly with active traffic and complex soft-body physics, your PC must meet the following baseline hardware specifications: Windows 10 64-Bit (or newer) Processor: Minimum Intel Core i5-8400 or AMD Ryzen 5 1600
However, adding complex features like multi-stage active aerodynamics and specialized AI roles caused unexpected downstream errors in the game engine. The was deployed precisely to address these complex conflicts. Core Fixes Implemented in v0.25.5.0.14174 The primary objective of this specific sub-build was
: A flagship mid-engine supercar featuring a V10 engine and advanced driving electronics.
library or looking at the bottom-right corner of the main menu. If your version is still stuck in the v0.25 era, you are missing out on years of newer physics advancements, including the recent tire model and openable door updates found in Version 0.30+ Are you currently having trouble with a specific vehicle or map
Correcting issues with the Mission UI and the new Garage light box options that could fail to load on certain hardware configurations. Key Fixes in Build 14174
The v0.25 update fundamentally re-engineered the BeamNG.drive Traffic System. It introduced distinct behavioral roles like police, suspects, and service vehicles. Build v0.25.5.0.14174 fixed several critical pathfinding bugs within this new logic: The v0
The original broke vertex buffer recycling. The result? After 3–5 respawns, the car models would turn into "spiky ghosts" (vertex explosions). The fixed patch reverts the buffer allocation logic to the stable 0.25.3 standard, ensuring clean respawns indefinitely.
: A complete overhaul of how players customize and save their vehicle configurations.
If you have been experiencing issues with your steering wheel or weird vehicle behavior after the initial 0.25 release, the v0.25.5.0.14174 patch was designed to resolve those problems. 🚀 Key Fixes in BeamNG.drive v0.25.5.0.14174