To help customize your setup, tell me you plan to mod, your GPU model , and if you prefer maximum frame rate or maximum visual quality . Share public link
| Setting | Value (Quality) | Value (Performance) | |-----------------------|----------------|---------------------| | Ray Count | 4 | 2 | | Bounces | 3 | 1 | | Temporal Accumulation | On (0.95) | On (0.85) | | Denoiser Strength | Medium | Low | | GI Intensity | 1.2 | 0.9 | | Ray Length | 0.3 | 0.5 |
Unlike official "RTX" ray tracing, this shader does not require specialized RT cores. It runs on most DirectX 9, 11, 12, and Vulkan-compatible hardware by using the game's depth buffer data.
The , created by Pascal Gilcher (also known as Marty McFly), is a highly advanced screen-space ray tracing tool that adds dynamic global illumination (GI) and ambient occlusion (AO) to almost any 3D game. While RTGI has since moved to newer versions like 0.70, version 0.33 remains a landmark release for its specific feature set and widespread adoption in various mod presets. Core Features of RTGI 0.33 reshade ray tracing shader rtgi 033 exclusive
Prevents the ray tracing effect from bleeding over your game's HUD/Menus. Pro-Tip for Performance
Drop the RTGI .fx file into the reshade-shaders/Shaders folder.
: It is highly demanding. Users should expect a significant frame rate drop depending on the "Amount of Rays" and "Steps per Ray" settings. It is mostly To help customize your setup, tell me you
The update, released in August 2022 by Pascal Gilcher (also known as Marty McFly), introduced significant technical advancements to the Ray Traced Global Illumination shader, most notably the integration of motion vectors . Key Features of RTGI 0.33
The ReShade Ray Tracing Shader RTGI 0.3.3 exclusive compares favorably to other lighting solutions, such as:
Performance has always been a delicate balance with ray tracing shaders. RTGI 0.33 gained a reputation for offering a fantastic sweet spot between visual fidelity and frame rate consumption. Users found it to be less demanding than some subsequent updates, which introduced more complex algorithms that could tax even high-end PCs. The , created by Pascal Gilcher (also known
Turn off and Motion Blur , as these technologies frequently break depth buffer access.
// ReShade Ray Tracing Shader with RTGI 0.3.3 (Exclusive) // =================================================================================================
"Exclusive," the readme file had said. He understood why. The depth-buffer was working overtime, calculating light paths that the game’s original engine never dreamed of. For a second, his GPU fans screamed, a mechanical plea for mercy, but Leo didn't care. He was seeing the world through a new lens—where every puddle held a reflection and every flicker of light felt alive.
: Version 0.33 introduces better performance scaling and fewer visual artifacts than older versions. How RTGI 0.33 Transforms Game Visuals
Download the latest version of ReShade from the official website.